Heroes Chronicles: Revolt of the Beastmasters

Heroes Chronicles: Revolt of the Beastmasters

Released2001
Heroes Chronicles: Revolt of the Beastmasters is the seventh game in the Heroes Chronicles series. As all the Heroes Chronicles games, Revolt is based on the Heroes of Might and Magic III engine, and consists of a campaign and a tutorial. Unlike Heroes III, in Revolt importing extra scenarios or playing in multiplayer is impossible. Tarnum travels to the Mudlands of Tatalia, becoming a Beastmaster to free the Mudlanders from the oppression he brought upon them centuries ago. This campaign was one of two included in the single-disc installment, Heroes Chronicles: The Final Chapters.
31Wit Score

Details

DeveloperNew World Computing
PublisherThe 3DO Company
ReleasedJune 1, 2001
StatusReleased
GenresTurn-based strategy (TBS)
ThemesFantasy
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)
ModesSingle player

Wit-Index Intelligence

Community Score
Mixed Reception31/100

About This Game

The Ancestors send Tarnum to free the Mudlanders from centuries of Erathian slavery. He appoints the Gnoll Brellick as captain, the Witch Adamina as advisor, and trains Droglo, a human boy raised among the Mudlanders. After routing Lords Onsten and Baron Paglon, the rebellion draws the attention of Mad King Gryphonheart of Erathia, who sends his son Prince Niven to crush it. Tarnum captures Niven and shows him the reality of slavery; Niven switches allegiance and is released. Earl Rambert ambushes the exchange and kills Brellick before Droglo avenges him. The Mudlanders' wisewomen name their new nation Tatalia—meaning "community" in the ancient tongue. Erathian nobles dissatisfied with the Mad King crown Niven as their ruler; together, King Niven and Tarnum deliver the final blow. Tarnum and Mad King Gryphonheart deal each other what appear to be mortal wounds, but Tarnum's immortality saves him. He slips away before anyone can confirm his death, and Droglo inherits leadership of Tatalia.