Gateway to the Savage Frontier

Gateway to the Savage Frontier

Released1991
As the story opens, you and your companions are celebrating in triumph. The caravan you've been guarding has just completed its dangerous passage to the trading town of Yartar. But the realms are full of danger and there is tension in the air. Great armies are on the move, and the relative peace of recent times will soon be shattered. Your party becomes a problem to the evil forces whose plans lie behind the current troubles. Only by the swiftness of your sword--on land and water--will you live to save the region from certain destruction.
70Wit Score
N/APlaying Now

Details

DeveloperStormfront Studios
PublisherSSI (Strategic Simulations, Inc.)
ReleasedDecember 31, 1991
StatusReleased
GenresRole-playing (RPG)Turn-based strategy (TBS)Adventure
ThemesFantasy
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)DOS DOSCOM Commodore C64/128/MAXAMI Amiga
ModesSingle player
SeriesDungeons & Dragons

Wit-Index Intelligence

Community Score
Worth Playing70/100

About This Game

A band of six adventurers finds themselves ensnared in a conspiracy that threatens the entire Frontier when they arrive in Yartar after a routine caravan escort, only to be drugged and robbed of their equipment by mysterious assailants. As they rebuild their strength and resources, they uncover a dangerous scheme by the Zhentarim military force—led by the ruthless General Vaalgamon—to locate four scattered magical statues that would unlock a path through an impassable desert and allow their armies to invade and conquer the region. Racing against time and their enemies, the party must track down cryptic NPCs who offer crucial guidance, retrieve their stolen heirlooms from a stronghold hidden beneath the city, and gather the statues before the Zhentarim can complete their ritual. Their quest culminates in the forsaken ruins of Ascore, where they must confront the full scope of the conspiracy and prevent an invasion that would reshape the Frontier forever.

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