Wing Commander

Wing Commander

Released1990
Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".
81Wit Score

Details

DeveloperOrigin Systems
PublisherElectronic Arts, Mindscape, Ocean Software, GameTap Entertainment, Fujitsu Interactive
ReleasedSeptember 26, 1990
StatusReleased
GenresShooterSimulator
ThemesActionScience fiction
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)DOS DOSMAC MacAMI AmigaAMI Amiga CD32FM FM Towns
ModesSingle player
SeriesWing Commander

Wit-Index Intelligence

Community Score
Highly Recommended81/100

About This Game

The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.