Star Raiders

Star Raiders

Released1980
Star Raiders is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in 1979. The game is considered the platform's killer app. It was later ported to the Atari 2600, Atari 5200, and Atari ST. The game simulates 3D space combat between the player's ship and an invading fleet of alien "Zylon" vessels. Star Raiders was distinctive for its graphics, which, in addition to various map and long range scan views, provided forward and aft first-person views, with movement conveyed by a streaming 3D starfield as the player engaged enemy spacecraft. While there had already been target-shooting games using the first person perspective (including 1978's Cosmic Conflict), Star Raiders had considerably higher quality visuals and more complex gameplay. It inspired imitators throughout the 1980s as well as later-generation space combat simulation games including Elite, Wing Commander, and Star Wars: X-Wing. In 2007, Star Raiders was included in a list of the 10 most important video games of all time, as compiled by Stanford University's History of Science and Technology Collections.
34Wit Score

Details

DeveloperAtari
PublisherAtari Corporation
ReleasedMarch 1, 1980
StatusReleased
GenresShooterSimulator
ThemesActionScience fiction
PlatformsATA Atari ST/STEATA Atari 8-bitATA Atari 5200
ModesSingle player
SeriesStar Raiders

Wit-Index Intelligence

Community Score
Mixed Reception34/100

About This Game

In a desperate struggle for survival, the Earth Federation finds its network of space stations under relentless assault from the hostile Zylon armada. Piloting an advanced fighter craft, you must navigate the vast reaches of space to intercept enemy fleets before they can close in on and annihilate the Federation's vulnerable outposts. Combat takes a serious toll on your vessel—each enemy strike damages critical systems like your defensive shields, targeting computer, weapons array, and sensors—and sustained damage threatens to drain your ship's power reserves entirely, leading to catastrophic failure. Between skirmishes, you'll need to seek out repairs and restore your craft to full operational status, balancing the urgency of returning to battle against the necessity of keeping your fighter combat-ready. The fate of Earth's defensive infrastructure depends on your ability to outmaneuver and outgun an implacable alien threat.