Heroes of Might and Magic follows Lord Morglin Ironfist, driven to flee his homeland through a magical portal after his cousin Ragnar seizes the throne — Ragnar's father having murdered Ironfist's own father, the throne's rightful holder. Ironfist and his handful of loyal followers wash up in a strange, uncharted land called Enroth, a realm with no ruler but contested by Ironfist and three rival warlords: the barbarian Lord Slayer, the sorceress Queen Lamanda, and the warlock Lord Alamar. In the canonical story, Ironfist defeats all three and establishes a new kingdom in Enroth. The player can instead lead any of the other factions to victory, though only Ironfist's triumph carries forward into later games in the series.