Four Warriors of Light arrive at the kingdom of Cornelia, each carrying a crystal darkened by some forgotten calamity—one of earth, water, fire, and wind. The crystals once shone with brilliant light, and the fate of the world turns on restoring that radiance. Before any of that, though, there is the matter of Princess Sarah: kidnapped by the rogue knight Garland and taken to the Chaos Shrine, a temple overrun with fiends. The Warriors' first task is her rescue. Their true journey has barely begun.