You are the lead operative of a shadowy government organization, chosen from childhood by the kind-hearted genius Mr. Greenvill and trained to be essentially untraceable — the ideal candidate for covert time travel missions. The work varies: some missions call for quiet analysis of past events, others for direct intervention that reshapes what follows. Whatever you change in the past produces unpredictable consequences in the present. A low-poly point-and-click adventure with isometric gameplay, cinematic mission sequences, and a story built around the beautiful mess that time travel always makes.