The legendary Erasir has been defeated, and the void the defeat left behind has been filled by contracts — legal instruments wielded by corporate minions to bind thousands of people into inescapable obligations. Leadhead and his crew are the only ones still moving against it. Traverse each region of a world under contractual siege, defeat the bosses who enforce the system in their territory, avenge the master who fell to make this moment possible, and end the contract calamity before it consumes what little freedom remains.