Set during the last years of the Second World War, in an imagined world of anthropomorphic animals where the conflict mirrors our own. The story is told from the perspective of Adolf, the leader of the losing side — a figure looking at the ruins of his cities and the wreckage of his country's ambitions and revisiting the decisions that led here. At each turning point in the war, the player chooses what was decided. The choices accumulate into an outcome. History, this version included, was made by decisions that could have gone differently.