When a mysterious package appears in Detective Walter Miles's living room, it transports him to a World War II-era newspaper building that has no business existing in his present. The building is genuinely something to look at — and it holds a backstory that reveals itself piece by piece as he explores. Collect gems to activate the portal that will get him out. Along the way, learn why he was brought here and who is responsible. The game does not hold your hand. Explore, investigate, and escape.