France, 2091. At the crossroads of neuropsychology, demonology, and engineering lies the greatest creation of the century: the Memory Palace. A virtual place where exorcising someone's Inner Demon becomes possible. You are the most renowned Healer in the country, and a friend has asked for your help. Investigate a place where her memories took the shape of cherished objects. Figure out which one is the reason for her possession and sacrifice it to destroy her Inner Demon once and for all.