Before recorded memory, the Regal Realms existed in balance under the Council of the Elements—divine figures and legendary heroes drawn from cultures across the world, sworn to uphold the forces of Fire, Water, Earth, Wind, and Ether. That balance collapsed when a force known as the Shadow of Dusk infiltrated the council, turning its members against one another. Ancient alliances shattered, and the realms descended into open war.
In the chaos that followed, powerful beings from across the mythological spectrum rose to stake their claim: warriors from Indian epics, tricksters from African folklore, guardians from Southeast Asian traditions, sages from Arabian legend, and deities from Latin American mythology. Each seeks to reshape the Regal Realms in their image. The last surviving champions of the old order now band together in a final effort to restore balance—but only one faction can ultimately prevail.
As a player, you summon and command these legendary figures—Hanuman the divine warrior, Anansi the trickster god, Quetzalcoatl the serpent deity, and others—through a deck of cards controlling troops, spells, and weapons. The goal: defend your tower and dismantle your opponents in the struggle for dominion over the shattered realms.