Juna wakes in a mysterious forest with no memory of how she arrived and only a faint recollection of being bedridden with fever. She has entered the Limbo — a realm inhabited by spirits, inaccessible to living humans under ordinary circumstances. Her soul is suspended between life and death in a coma. The path forward offers two possibilities: find a way back to the Land of the Living, or choose to remain in Limbo and use her presence there to help both spirits and humans by influencing events across the boundary. Ancient runes left by shamans and gifts from Limbo's inhabitants will be her tools for either path. Limbo is not a single territory but a mosaic of fragmented micro-dimensions, each one its own world. At the Portal of Return, a choice waits. Everything depends on which direction she walks through it.