A nameless traveler arrives at a ghost town somewhere on the frontier — stranded, with the hired hand gone and the horses that were supposed to carry them over the mountain nowhere in sight. The howling starting up in the distance means company is coming, and not the kind that can be reasoned with. Your iron is the only thing standing between you and the creatures that roam the Cursed West — beings drawn straight from the deep vein of North American folklore. Build a homestead, scavenge the haunted town, live off the land, and survive the night. Up to three friends can weather this with you.