In the realm of Alzor, on the continent of Telvar, the north sinks under the Great Mist while Val'Gard endures as the last great city of the south. Over its walls rises the Black Spire — one hundred and fifty floors of sealed history, locked vaults, and enemies that do not sleep.
Players enter Val'Gard as new blood: they train, raid the roads, trade in the markets, join brotherhoods, and step onto the Arena sand. Every climb toward the Spire's peak digs deeper into what the city buried, and what waits above the Mist.