A teenage English boy named Brad is plucked from his ordinary 1990s life during a baseball game and thrust into the dark fantasy realm of Enchantia, where a tyrannical witch queen has abducted him to fuel a spell granting eternal youth. Awakening in a dungeon cell, Brad escapes and begins an odyssey across a surreal landscape filled with impossible locations—crumbling cliffs, frozen palaces, and valleys where Earth's lost objects mysteriously congregate—all while gathering a peculiar assortment of mundane items required to challenge the queen's power. Along the way, he encounters an array of eccentric inhabitants, both allies and adversaries, gradually transforming from a displaced teenager into an unlikely hero capable of confronting the supernatural evil that enslaves this parallel world. His journey culminates in an assault on the queen's fortress, where Brad must use everything he's learned and gathered to finally undo the curse binding Enchantia and secure his passage home.