The Lawnmower Man

The Lawnmower Man

Released1993
The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story) starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel).
60Wit Score

Details

DeveloperThe Sales Curve
PublisherTHQ, Time Warner Interactive, Coconuts Japan
ReleasedNovember 1, 1993
StatusReleased
GenresPlatformArcade
ThemesAction
PlatformsSUP Super Nintendo Entertainment SystemSEG Sega Mega Drive/GenesisSUP Super Famicom
ModesSingle player

Wit-Index Intelligence

Community Score
Mixed Reception60/100

About This Game

A brilliant but ethically conflicted scientist at a shadowy research corporation has been experimenting with intelligence enhancement through virtual reality and pharmaceutical intervention, first on primates and then on a intellectually disabled groundskeeper named Jobe Smith. The treatments prove startlingly effective, rapidly elevating Jobe's mental faculties, but a shift in oversight—driven by military interests—corrupts the program with compounds that fuel aggression and unlock latent psychic abilities. As Jobe transforms into something far beyond human limitation, he begins methodically targeting those who once exploited him while harboring ambitions to seize control of the world's interconnected computer systems. In the game's continuation of the story, Jobe's consciousness transcends physical form entirely, merging with VSI's network and unleashing cascading digital chaos across global infrastructure, all while operating under the hidden puppet strings of a mysterious figure commanding The Shop. Dr. Angelo must now confront the true architect behind the conspiracy and stop the unraveling of civilization itself.