Pitfall!

Pitfall!

Released1982
Pitfall! is a video game designed by David Crane for the Atari 2600 and released by Activision in 1982. The player controls Pitfall Harry and is tasked with collecting all the treasures in a jungle within 20 minutes while avoiding obstacles and hazards.
72Wit Score

Details

DeveloperActivision
PublisherMicrosoft Game Studios, Pony Canyon, JAMDAT Mobile, Firebird Software, Polyvox, Home Entertainment Suppliers Pty Ltd, Digiplay
ReleasedSeptember 1, 1982
StatusReleased
GenresPlatformAdventure
ThemesAction
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)Xbox 360 Xbox 360COM Commodore C64/128/MAXMSX MSXLEG Legacy Mobile DeviceATA Atari 2600ATA Atari 8-bitATA Atari 5200INT IntellivisionCOL ColecoVisionWindows Phone Windows Phone
ModesSingle player
SeriesPitfall

Wit-Index Intelligence

Community Score
Worth Playing72/100

About This Game

The player must maneuver a character (Pitfall Harry) through a maze-like jungle in an attempt to recover 32 treasures in a 20-minute time period. Along the way, he must negotiate numerous hazards, including pits, quicksand, rolling logs, fire, rattlesnakes, scorpions, and crocodiles. Harry may jump over or otherwise avoid these obstacles by climbing, running, or swinging on vines. Treasure includes gold and silver bars, diamond rings, and bags of money. Under the jungle there is a tunnel which Harry can access through ladders found at various points. Travelling though the tunnel moves forward three screens at a time, which is necessary in order to collect all the treasures within the time limit. However, the tunnels are filled with dead-ends blocked by brick walls, forcing the player to return to the surface at one of the ladders, and try to find a way around again, thus wasting time. The tunnels also contain scorpions, which can harm Harry.