Tempest

Tempest

Released1981
Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into a dozen or more segments or lanes. The player controls a claw-shaped spaceship (named Blaster) that crawls along the near edge of the playfield, moving from segment to segment. Tempest was one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed "SkillStep"). This feature increases the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue. An official port was released for the Atari ST. An official port that bears the Atari logo was released by Superior Software for the BBC Micro and Acorn Electron in 1985, and another by Electric Dreams for the ZX Spectrum and Amstrad CPC in 1987. Versions for the Atari 2600 and 5200 were in the works in Atari, Inc. during 1984, and unfinished prototypes exist for both of them.
71Wit Score

Details

PublisherAtari, Atari Corporation, Superior Software, Electric Dreams Software
ReleasedOctober 1, 1981
StatusReleased
GenresShooterArcade
ThemesActionScience fiction
PlatformsAMS Amstrad CPCZX ZX SpectrumARC ArcadeATA Atari ST/STEBBC BBC Microcomputer SystemACO Acorn Electron
ModesMultiplayerSingle player
SeriesTempest

Wit-Index Intelligence

Community Score
Worth Playing71/100

About This Game

A lone crustacean vessel patrols the perimeter of an ever-shifting three-dimensional tunnel, tasked with intercepting waves of adversaries that emerge from its geometric passages while dodging the threats barreling back toward the rim. The tunnel morphs continuously through varied architectural forms, demanding constant vigilance and adaptive piloting as enemies pour forth from multiple corridors simultaneously. When overwhelmed, the craft can unleash a devastating superzapper—a temporary surge of destructive power capable of annihilating every threat currently occupying the tunnel's interior.