Thrust

Thrust

Released1986
The aim of this shooter game is to pilot a spacecraft which must pick up a pod using a tractor beam and fly it into space. The ship and pod are subject to gravity and inertia, and being connected by a stiff rod, they can end up spinning around each other, out of control. Hitting the walls of the cave with either the ship or the pod results in death.

Details

PublisherSuperior Software, Firebird Software
ReleasedDecember 31, 1986
StatusReleased
GenresShooterArcade
ThemesActionScience fiction
PlatformsCOM Commodore C64/128/MAXAMS Amstrad CPCZX ZX SpectrumATA Atari ST/STEATA Atari 8-bitBBC BBC Microcomputer SystemCOM Commodore 16ACO Acorn Electron
ModesSingle player
SeriesThrust

About This Game

A pilot navigates a spacecraft through hostile planetary systems, where each world is defended by gun emplacements and a central power reactor. Destroying the individual turrets is straightforward, but the real objective requires targeting the reactor itself—bombarding it until its systems overload and trigger a catastrophic chain reaction that will obliterate the entire planet within seconds. The player must then race against the countdown to reach open space and survive, optionally recovering a valuable pod for bonus points before the explosion consumes everything. Managing limited fuel becomes crucial to success, as the ship's maneuvering capabilities depend entirely on fuel reserves, which can be replenished by using a tractor beam to collect resources. Strategic choices emerge between offensive firepower, defensive shielding, and fuel conservation, since activating the shield drains the very resource needed to escape.