Battle Chess

Battle Chess

Released1988
Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.
71Wit Score
N/APlaying Now

Details

DeveloperInterplay
PublisherElectronic Arts, Krisalis Software, Pack-In-Video, GameTap Entertainment, Fujitsu Interactive, Dice Multi Media Europe
ReleasedOctober 1, 1988
StatusReleased
GenresStrategyTurn-based strategy (TBS)Card & Board Game
ThemesFantasyHistorical
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)DOS DOSCOM Commodore C64/128/MAXAMI Amiga3DO 3DO Interactive MultiplayerATA Atari ST/STEAPP Apple IIAMI Amiga CD32APP Apple IIGSACO Acorn ArchimedesFM FM TownsSHA Sharp X68000PC- PC-9800 SeriesCOM Commodore CDTV
ModesMultiplayerSingle player
SeriesBattle Chess

Wit-Index Intelligence

Community Score
Worth Playing71/100

About This Game

Battle Chess transforms the classic board game into an animated spectacle by staging dramatic confrontations whenever one piece captures another. Rather than simply removing defeated pieces, the game showcases distinctive battle sequences unique to each attacker-and-defender pairing, encouraging players to explore the full range of combat scenarios. The core strategic depth of traditional chess remains intact, but the entertainment value extends beyond tactical play to include the visual reward of watching pieces clash in combat animations tailored to their specific matchups.

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