Wizardry: Legacy of Llylgamyn - The Third Scenario

Wizardry: Legacy of Llylgamyn - The Third Scenario

Released1983
A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves ravage the land. The Sages believe the Orb of Scrying is the city's salvation, but it is guarded by the dragon L'kbreth. A band of explorers must once again venture forth in search of the Orb.
47Wit Score

Details

DeveloperSir-tech Software
PublisherASCII Corporation
ReleasedFebruary 21, 1983
StatusReleased
GenresRole-playing (RPG)
ThemesFantasy
PlatformsDOS DOSCOM Commodore C64/128/MAXAPP Apple IISHA Sharp X1PC- PC-8800 SeriesPC- PC-9800 SeriesFM- FM-7
ModesSingle player
SeriesWizardry

Wit-Index Intelligence

Community Score
Mixed Reception47/100

About This Game

Decades of peace have settled over the Kingdom of Llylgamyn since legendary heroes recovered ancient relics and restored the protective Staff of Gnilda, transforming the realm into a sanctuary free from warfare and strife. Yet this tranquility crumbles as nature itself turns chaotic—unexplained earthquakes, violent storms, and shifting climates plague the land with increasing fury. The destruction reaches a breaking point when a catastrophic tidal wave obliterates the island colony of Arbithea, followed by a devastating earthquake that damages even the sacred Temple of Gnilda and awakens dormant volcanoes, spurring prophets and mystics to warn of apocalyptic doom. The kingdom's wisest leaders recognize that only a new generation of adventurers can uncover the source of these calamities, and they reveal that a single artifact holds the answer: an ancient orb guarded by L'kbreth, a powerful dragon who long ago secured it in her mountain lair using forces both righteous and corrupt to prevent mortals from claiming it. Bearing the names and channeling the spirits of their legendary ancestors, you and your companions must undertake the perilous journey to retrieve the Orb of Earithin—though doing so may demand a spiritual price that darkness and light must be balanced to pay.