Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces.
Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
DeveloperLogical Design Works
PublisherElectronic Arts, Atari, Rainbow Arts, Technos Japan, Acclaim Japan, California Dreams, Sega Entertainment, Tec Toy, American Technos
ReleasedOctober 1, 1989
StatusReleased
GenresPuzzleArcade
ThemesAction
PlatformsDOS DOSMAC MacCOM Commodore C64/128/MAXAMI AmigaNIN Nintendo Entertainment SystemSEG Sega Mega Drive/GenesisARC ArcadeATA Atari LynxATA Atari ST/STEWEB Web browserAPP Apple IIGSPC- PC-8800 Series
ModesMultiplayerSingle player
Community ScoreWorth Playing78/100