Might and Magic III: Isles of Terra

Might and Magic III: Isles of Terra

Released1991
The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of use was central to the gameplay and interface, and the plot included piles of new twists and turns. Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea.
68Wit Score

Details

PublisherNew World Computing, Hudson Soft, CSK Research Institute, FCI, StarCraft
ReleasedDecember 31, 1991
StatusReleased
GenresRole-playing (RPG)Turn-based strategy (TBS)
ThemesFantasyOpen worldScience fiction
PlatformsDOS DOSMAC MacAMI AmigaSUP Super Nintendo Entertainment SystemSUP Super FamicomSEG Sega CDFM FM TownsPC- PC-9800 SeriesTUR Turbografx-16/PC Engine CD
ModesSingle player
SeriesMight and Magic

Wit-Index Intelligence

Community Score
Mixed Reception68/100

About This Game

Assemble a band of seasoned adventurers and embark toward the windswept Isles of Terra, where the enigmatic wizard Corak awaits your arrival. Your expedition will carry you from oppressive underground crypts through ancient stone fortifications and eventually up to the desolate, ice-locked summits that crown this mysterious archipelago in the Great Sea. Along the vast landscape, formidable and peculiar beasts guard their territories, while settlements and fortified strongholds conceal secrets waiting to be unveiled. Each location presents fresh dangers and revelations, weaving together the fragmented lore of this harsh and wondrous realm.