Kid Chameleon

Kid Chameleon

Released1992
Kid Chameleon is a 1992 platform game released for the Sega Genesis/Mega Drive. The premise of the game is that the main character, Casey, can use masks to change into different characters in order to use different abilities. It was later released in Japan as Chameleon Kid. The game is also a part of the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable. It was released for the Virtual Console in Japan on May 22, 2007; North America on May 28, 2007; and Europe on June 1, 2007. It was also released in addition to a series of other Sega games, including Shining Force and Comix Zone, in Sega Smash Pack 2. The game has also appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.
83Wit Score
N/APlaying Now

Details

DeveloperSega Technical Institute
PublisherSega, Sega of America, Sega Enterprises, Ltd., Sega Corporation, Tec Toy
ReleasedMay 28, 1992
StatusReleased
GenresPlatform
ThemesActionFantasyScience fiction
PlatformsLinux LinuxWii WiiPC (Microsoft Windows) PC (Microsoft Windows)MAC MacSEG Sega Mega Drive/GenesisAndroid AndroidiOS iOS
ModesMultiplayerSingle player

Wit-Index Intelligence

Community Score
Highly Recommended83/100

About This Game

Kid Chameleon follows a shape-shifting hero through a sprawling gauntlet of over a hundred levels filled with hazards and hostile creatures, where touching the flag at each stage's end opens the path forward—though scattered teleporters offer shortcuts and detours that can skip ahead or lead down entirely different routes through the game. The protagonist's defining ability lies in collecting masks that grant temporary transformations, each persona bringing distinct combat powers and health pools that prove essential for tackling the specific challenges each level presents. While the constant variety of forms keeps the platforming fresh and demands different tactical approaches, Kid Chameleon can also dispatch enemies the traditional way by jumping on them, a riskier maneuver that may result in damage depending on the foe. The quest culminates in a confrontation with the mechanical tyrant Heady Metal, though reaching that climax requires mastering diamond-powered special abilities and navigating the game's punishing gauntlet without the luxury of a save system—lives are lost through taking too much damage, falling into bottomless voids, or letting time expire.

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