Shining Force

Shining Force

Released1992
Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side.
77Wit Score
N/APlaying Now

Details

DeveloperCamelot Software Planning, Climax Entertainment
PublisherSega
ReleasedMarch 20, 1992
StatusReleased
GenresRole-playing (RPG)StrategyTurn-based strategy (TBS)
ThemesFantasy
PlatformsLinux LinuxWii WiiPC (Microsoft Windows) PC (Microsoft Windows)MAC MacSEG Sega Mega Drive/GenesisiOS iOS
ModesSingle player
SeriesShining Force

Wit-Index Intelligence

Community Score
Worth Playing77/100

About This Game

Max, a young warrior from the Kingdom of Guardiana, finds himself tasked with thwarting Darksol's sinister plot to breach the Shining Path and awaken the dormant Dark Dragon from its ancient slumber. The sorcerer Darksol commands vast armies from the realm of Runefaust, and his influence has already corrupted several powerful figures, including the renegade Kane and King Ramladu, who now stand as formidable obstacles. Driven by necessity, Max assembles a growing band of companions to form the Shining Force, gathering strength for the battles ahead. Through determination and aid from his allies, Max manages to craft the mythic Chaos Breaker—a weapon of legendary power—setting the stage for a final confrontation at the Castle of the Ancients, where Darksol prepares his dark resurrection ritual.

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