Navy Seals

Navy Seals

Released1991
Navy SEALS is a shoot 'em up platform video game developed and published by Ocean Software. It was first released in the United Kingdom for the Amstrad CPC, Amstrad GX4000 and Commodore 64 in 1990. It was later re-released in the rest of Europe for the ZX Spectrum, Atari ST and Amiga home computers in the following year. It was then ported to the Game Boy on 1 September 1991 in the United States. The game is based on the film of the same name and follows the protagonist, Lieutenant Dale Hawkins, progressing through five side-scrolling levels. The game was developed by Ocean Software, in which they were renowned for creating video games related to their respective films. Navy SEALS focuses on Hawkins recovering caches of Stinger missiles from Arab soldiers in the Middle East. The game received positive reviews upon release, with critics mainly praising the graphics, presentation and challenging gameplay. However, criticism was directed at the ZX Spectrum port, which received disapproval over its monochrome graphics.
38Wit Score

Details

DeveloperOcean Software
ReleasedDecember 31, 1991
StatusReleased
GenresShooter
ThemesAction
PlatformsCOM Commodore C64/128/MAXAMI AmigaAMS Amstrad CPCATA Atari ST/STE
ModesSingle player

Wit-Index Intelligence

Community Score
Mixed Reception38/100

About This Game

Lieutenant Dale Hawkins leads a covert operation across hostile territory in this side-scrolling action game, tasked with locating and securing hidden caches of Stinger missiles from terrorist forces in Oman and beyond. Players navigate through five distinct environments—including a harrowing rescue mission in Beirut alongside fellow Navy Seals—planting timed explosives on weapon caches and fighting their way to extraction points before detonation. Combat demands quick reflexes and tactical positioning, as players engage armed enemies with an expanding arsenal of firearms, explosives, and heavy weapons discovered throughout each mission, while also utilizing the environment to their advantage through climbing, jumping, and defensive maneuvers. The game constantly pressures players against the clock; once a bomb is activated on a missile cache, the countdown begins, forcing a race through enemy lines toward safety. Success means rescuing hostages, recovering all ordnance, and reaching the submarine extraction point alive.