Killer Instinct

Killer Instinct

Released1994
Killer Instinct is a fighting game developed by Rare and published by Midway and Nintendo. It was released as an arcade game in the fall of 1994 and, the following year, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organising a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. Killer Instinct features several gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three rounds bouts, each player has two life bars. The player that depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature which allows players to press a certain sequence of buttons to make characters automatically perform combos on opponents. Also featured in the game are "combo breakers", special defensive moves that can interrupt combos.
74Wit Score

Details

DeveloperRare
PublisherMidway
ReleasedOctober 28, 1994
StatusReleased
GenresFighting
ThemesActionFantasyScience fiction
PlatformsARC Arcade
ModesMultiplayerSingle player

Wit-Index Intelligence

Community Score
Worth Playing74/100

About This Game

Ultratech, an immensely powerful megacorporation, stages a brutal tournament known as Killer Instinct. Alongside its ordinary contestants, Ultratech enters its own experimental creatures to test their strength in combat. The corporation has also developed technology to open bridges between dimensions — and in doing so unleashes Eyedol, a two-headed, one-eyed satyr monster, from the dimensional prison that once held it.