WeaponLord

WeaponLord

Released1995
A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special "frenzies" of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord. Note: Laid the groundwork for Soul Edge (1995)--the first of the Souls games. Visual Concepts (developers of WeaponLord) would send builds of the game to Namco (the publisher of WeaponLord) to playtest. Inturn, Mace: The Dark Age (1997 arcade)--developed by Atari--heavily "borrowed" from Soul Edge.

Details

DeveloperVisual Concepts
PublisherOcean Software, Namco Hometek, Tec Toy
ReleasedSeptember 1, 1995
StatusReleased
GenresFightingSport
ThemesActionFantasy
PlatformsSUP Super Nintendo Entertainment SystemSEG Sega Mega Drive/Genesis
ModesMultiplayerSingle playerSplit screen

About This Game

A demon spirit possesses a dying mercenary on the battlefield and reanimates him with dark power. The reborn warrior defeats twenty rulers in brutal combat and founds the reign of the Demonlord Raith. A shaman delivers a prophecy: a child born on a night of blood will one day rise to kill the Demonlord in single combat. Against his advisors' urging, Raith refuses to kill the children born that night—choosing to wait for his foretold destroyer instead. Years pass. The demon Zarak deposes Raith and seizes the title of Demonlord. Twenty-five years after the prophecy, Zarak hosts a great tournament of champions. The winner earns the right to face the Demonlord—and claim their destiny as the WeaponLord.