The Space Cadet table casts the player as a member of a space fleet completing missions to climb the ranks. There are nine ranks in all, from lowest to highest: Cadet, Ensign, Lieutenant, Captain, Lieutenant Commander, Commander, Commodore, Admiral, and Fleet Admiral. You accept a mission by hitting the "mission targets" to choose which one you'll take, then heading up the "launch ramp." Each mission has a set list of objectives — such as striking the four "attack bumpers" at the top of the table eight times for "target practice" — and some require completing several steps in sequence. A mission ends either when it's finished or when it's aborted for running out of "fuel," tracked by lights in the passage beneath the launch ramp; those lights wink out one by one over time and can be relit by rolling the ball over them or all at once by going up the launch ramp again. Completing a mission lights some of the blue lights in a circle at the center of the table, and once the whole blue circle is lit, your rank increases and a light in the orange circle comes on.