Earthworm Jim 2

Earthworm Jim 2

Released1995
From Evil the Cat’s’Circus of the Scars’ to the planet of Meat, join Jim on a madcap chase across the galaxy. Saving cows, thwarting lawyers and outsmarting Psy-Crow are all in a day’s work for Jim. Are you up to the challenge? Can you handle the awesome new weapons? Excellent! Then stop reading this. Try it now! Trust no one, play it yourself.. or EAT DIRT!
76Wit Score

Details

DeveloperShiny Entertainment
PublisherInterplay Entertainment, Playmates Interactive Entertainment, Virgin Interactive Entertainment (Europe) Ltd., Takara, Tec Toy
ReleasedNovember 15, 1995
StatusReleased
GenresShooterPlatform
ThemesActionComedyScience fiction
PlatformsWii WiiSEG Sega Mega Drive/Genesis
ModesSingle player

Wit-Index Intelligence

Community Score
Worth Playing76/100

About This Game

Earthworm Jim 2 follows the annelid superhero Jim and his new sidekick Snott as they race to rescue Jim's beloved Princess What's-Her-Name from a forced marriage to the villainous Psy-Crow. Chasing Psy-Crow across the universe, Jim stumbles into the summer homes of several foes from the first game, including Major Mucus, Evil the Cat, and Bob the Killer Goldfish. As before, the sequel revels in irreverent, surreal humor, but it pushes the gameplay much further, giving each stage its own distinct style, mission, and objectives. Jim's arsenal expands well beyond the Plasma Blaster to include the Three-Finger Gun, the Electro-Gun, Homing Missiles, the immensely powerful Barn Blaster, and the near-useless Bubble Gun, while Snott — now a permanent companion riding in the backpack of Jim's Super Suit — can be used to cling and swing across slimy green surfaces or to parachute down after a jump.