Rance 4.2: Angel-gumi

Rance 4.2: Angel-gumi

Released1995
Rance 4.1 and Rance 4.2 are two parts of the same storyline, and use the same mechanics and artstyle. Part of the game involves navigating the Happiness Pharmaceutical office and Romance Park, speaking with people, and investigating the surroundings through an adventure game menu. The other part is a dungeon-crawler taking place in the Angel Army secret underground base. Within the base, there are specific rooms where the player can interact with the environment, use healing items, and load/save. The rooms are connected to each other by thin routes, where the only available actions are "Advance" and "Retreat", to take a step forwards or backward. (Most routes are about 3-5 steps long). These paths are the spots where random encounters can occur. When the game starts, the base is unmapped, and paths are marked on menus as "???". Each time the player crosses a path and enters a new room, Athena 2.0 will draw the room on the map (with a short dialogue among the party Rance about how to name and illustrate it; sometimes giving comical or non-indicative names). If Athena is not present, Rance will try to draw the map himself. The "???" option will change to reflect the room name. Some paths are hidden or trapped, and can only be crossed later in the game.

Details

DeveloperAlicesoft
ReleasedDecember 8, 1995
StatusReleased
GenresRole-playing (RPG)Adventure
ThemesErotic
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)FM FM TownsPC- PC-9800 Series

About This Game

Picking up directly after Rance 4.1, the plot resumes with Partie Burr — captain of the Angel Army's Rabbit Group — in custody following a botched assassination attempt on Doharas Happiness, president of Happiness Pharmaceutical. Her fellow captain Arnie Rolento escaped, and Partie's parting words were a promise that the Angel Army would come to finish the job. Doharas hires Rance's party for 200,000 gold to destroy the Angel Army first. The monk Genri tags along still searching for his brother, and Kisara Copri joins to repay a debt to Rance. The team traces the Angel Army's base to beneath Romance Park, accessed through a hidden path in a sandbox — but Arnie has been watching their every move and has prepared both the Angel Army and the four mercenaries of the Marishiten Assassination Brigade to meet them. Also lurking nearby: the Rare Gal Monsters Sailor, Blazer, and Jumper seeking revenge, and the self-appointed park guardian Gotou, who will not tolerate intruders. Aided at key moments by the mysterious Pink Mask, the party must uncover the truth behind the Angel Army's attack on Happiness Pharmaceutical and the disappearance of the Holy Monster Gal Wenlina — while Rance pursues revenge on Arnie, alone time with Kisara, and his reward.