Syndicate Wars is set in a near-future corporate dystopia where EuroCorp, one of the world's dominant syndicates, controls its operatives through the Marionette Remote Drone Operation Suite. The Church of the New Epoch has emerged as a credible threat to EuroCorp's dominance, and the corporation's response is characteristically direct: eliminate them entirely.
Players assume the role of a newly promoted EuroCorp Executive with EX-ALFA3 clearance, commanding a squad of Agents willing to carry out any order without question. A starting budget of 50,000 EuroCorp credits funds the campaign. Misuse them, fail the mission, and the corporation has an auto-euthanasia protocol ready to resolve the matter.