Stranded alone while all your friends are held captive across the islands of Duckland, you are the only duck brave—or possibly foolish—enough to do something about it. Five islands stand between you and a full rescue, each patrolled by invaders and guarded at its end by a Big Boss unlike anything on the levels before. Combat alone will not see you through: finding the right items to assemble a vehicle for the next crossing is just as critical. Cunning matters here as much as courage—and a sense of humor, as it turns out, might prove more useful than either.