Pettson's carpenter's shop is packed with tools, projects, and the productive disorder of a working craftsman. Before any game begins, the player chooses a guardian from seven available options — each one a separate profile that watches over the treasure chest. Gold feathers are the reward for winning games, and the chest collects them; ten feathers can be traded for gold coins. Treasures are also hidden around the shop itself. The guardian is the personality that accompanies each session through the workshop's games and secrets.