Timmy the Dream Hunter

Timmy the Dream Hunter

Released1996
Timmy the Dream Hunter is an interactive storybook which follows the kid Timmy and how he manages overcome his fear of the night. Each of the 15 panels is introduced with a narration and afterwards the player can click on items or persons to trigger animations. Each panel also holds a simple hidden mini game, e.g. matching the arm positions of a goblin or drawing a star constellation by clicking on spots in the given order.

Details

DeveloperCompedia Software & Hardware Ltd.
ReleasedDecember 31, 1996
StatusReleased
GenresPoint-and-clickPuzzle
ThemesEducational
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)
ModesSingle player

About This Game

There is a monster in Timmy's dreams, and it has been there every night, chasing him relentlessly. His dad sets a trap. One night, Timmy catches it — and the monster, caught and cornered, turns out to be embarrassed rather than threatening. He introduces himself as Timms, and his explanation is unexpectedly sad: he was chasing Timmy because he was afraid of being forgotten. If Timmy stopped dreaming about him, Timms would simply cease to exist, unable to enter anyone else's dreams. Timmy proposes a compromise: Timms can appear in his dreams a little at a time, so Timmy can get used to him gradually. In the morning, the trap holds small blue marks left by the visitor who spent the night inside it.