Emperor of the Fading Suns

Emperor of the Fading Suns

Released1997
Emperor of the Fading Suns is a science fiction "grand-scale" space strategy computer game made by Holistic Design in 1996. This game was based on Holistic's in-house role playing game Fading Suns. The game had a wide array of units and a complex back-story but was rushed to market and released with numerous severe flaws and several features underdeveloped. In patched form, it survives as a popular abandonware title with numerous unofficial, fan-made mods.[citation needed]

Details

DeveloperHolistic Design
ReleasedFebruary 28, 1997
StatusReleased
GenresStrategyTurn-based strategy (TBS)
ThemesScience fiction4X (explore, expand, exploit, and exterminate)
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)
ModesMultiplayerSingle player

About This Game

The year is 4550 AD and the stars themselves are failing. Millennia ago, humanity built the Second Republic — a civilization of extraordinary technology and broad freedom — then destroyed it through war and ambition. What replaced it was feudalism, religious authority, and merchant guilds, bound together under an imperial structure that has not had a functioning Emperor since Vladimir I crowned himself and died in the same moment. The Regency became a vehicle for plunder. Now the suns are fading faster — read by many as the approach of a prophesied Armageddon. Five Royal Houses trace their lineage to Vladimir I and each believes it is the rightful heir to the throne: Hawkwood, Decados, al-Malik, Li Halan, and Hazat. A new Emperor must be chosen not by dynasty but by dominance — through diplomacy, war, trade, and faith — by whoever can consolidate enough power across the Known Worlds to claim the empty seat and face whatever the dying stars are warning humanity about.