Sequence Palladium

Sequence Palladium

Released1998
Released in 1998, Sequence Palladium is a fantasy mecha strategy RPG for Windows PC. The game follows a three part flow: starting with story events that into selecting a scenario which you then play out on the battle map and then continue to new story events. Mechs in Sequence Palladium (called Wizards in game) require a knight and para-sweet (spirits) to form a contract to pilot. A significant portion of character management in Sequence Palladium is nurturing the relationships between knights and para-sweets, and selecting optimal pairs. Combat is fought from a top down perspective, with an alternating player and enemy phase. All units are moved at once.

Details

DeveloperKogado Studio
ReleasedJanuary 1, 1998
StatusReleased
GenresTurn-based strategy (TBS)
ThemesFantasyWarfare
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)

About This Game

In the world of Banishion, the Holy Hammer War is the mechanism by which divine forces destroy any civilization that grows powerful enough to threaten the natural world. Humanity has been on the receiving end twice already. The Fernran knights — survivors of the second Holy Hammer War that obliterated the continent of Riogende — rebuilt on the continent of Dictoria, attempting to live peacefully with nature and avoid triggering a third catastrophe. They fail. The Hammer falls on Dictoria as well. With no remaining options and their utopia still worth defending, the Fernran knights march to war again.