A ball bounces. A paddle deflects it. Bricks break. Thirty-four levels, each adding new complications: unbreakable silver bricks that require routing around, power-ups that multiply the ball or ignite it, three starting lives and a fresh death each time the ball reaches the screen's bottom. When all the bricks on a level are cleared, the next level arrives with its own arrangement. The paddle is controlled by the BlackBerry trackwheel, a mouse, or a touchscreen.