Marvel vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom: Clash of Super Heroes

Released1999
This PlayStation port differs from the arcade version, in that players are unable to switch characters on-the-fly, reducing the secondary character to an assist role only. Significantly, this removes the tag team aspect of the original. It instead offers a "Cross over" mode where each player chooses one character, and the second character for each team is a mirror of the opponent's pick. In this mode, the players may switch characters at will, but the teams must always be identical. This compromise is most likely necessitated by the console's small memory size, as the use of identical teams alleviates the memory requirements.

Details

DeveloperCapcom
PublisherVirgin Interactive Entertainment
ReleasedNovember 11, 1999
StatusReleased
GenresFightingArcade
ThemesFantasy
PlatformsPlayStation PlayStation
ModesMultiplayerSingle player

About This Game

The story is loosely adapted from the X-Men: Onslaught arc: when Professor Xavier was forced to enter Magneto's mind, some of Magneto's anger merged with Xavier's darkest impulses and produced a powerful psychic entity called Onslaught. The game expands on this by having Xavier's own conscience reach out to heroes from the Capcom universe, drawing them into the conflict to help stop the entity Xavier inadvertently helped create.