A Day for Soft Food

A Day for Soft Food

Released1999
In A Day for Soft Food the player controls the hungry cat of a household. Its master (called "the Provider" in the game) is sound asleep in his bed, ill from some unknown sickness. His state of misery has left his faithful pet with barely anything to eat, and even the slightest mewl seems to annoy him. Can food be found without waking him up? As with most modern interactive fiction, the player types in full sentences describing their intended actions (LOOK AT THE PROVIDER, MEW, and so on). The game requires a Z-interpreter to run.

Details

DeveloperTod Levi
ReleasedDecember 31, 1999
StatusReleased
GenresAdventure
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)DOS DOSWEB Web browser
ModesSingle player

About This Game

The provider is sick. The illness has made him irritable — hisses and growls at any misstep, however small. The food bowl has suffered for it: hard food lately, and not much of that. From the perspective of a hungry cat, the situation is clear. Today should be a day for soft food.