In the world of Asturia, the great mage Karakuram appears without warning at a court conference of the small nation of Faluen, condemns the king, and abducts Princess Emilia. King Valsia assembles a squad of royal knights under the command of Irina — Emilia's tutor — to pursue Karakuram into the witch's domain. The forest ahead is thick with dangerous monsters, and the competing noble Lord Raidric travels the same route with his ruthless Black Knight Balnarg. Irina's inexperienced group barely survives the early encounters before finding a young magician named Merian under monster attack. She has knowledge of Karakuram. With her help, the three survivors continue toward the witch's mansion and the mysteries inside it.