Pac-Man: Adventures in Time

Pac-Man: Adventures in Time

Released2000
As in the original Pac-Man arcade game, the basic objective of each level is to guide Pac-Man through a maze while eating dots, unique food items, and power pellets that make Pac-Man's enemies, the Ghosts, edible for a limited time. The ability to jump returns from Pac-Mania for bypassing hazards and avoiding enemies. Some levels contain obstacles such as deadly boulders, animals who delay or kill Pac-Man, and explosive projectiles. After every few rounds there is a bonus mini-game in which the player can obtain some extra points (with every 50,000 points earning Pac-Man an extra life). The levels also feature a variety of shapes and architectural features such as cylindrical mazes, canopies, bridges, pyramids, and even walls that allow Pac-Man to walk vertically. The game features more sophisticated events than its arcade predecessor, such as collecting a certain number of pellets to unlock another area of a maze. The game also includes the ability to see the short intermission videos that come before a new level and allow for an option of non-storyline play on specific levels. The game also has the ability to connect over the Internet for multiplayer mini-games.
63Wit Score

Details

DeveloperCreative Asylum
PublisherHasbro Interactive
ReleasedOctober 31, 2000
StatusReleased
GenresArcade
ThemesAction
PlatformsPC (Microsoft Windows) PC (Microsoft Windows)
ModesMultiplayerSingle player

Wit-Index Intelligence

Community Score
Mixed Reception63/100

About This Game

The villainous Mollusc sends Inky and Clyde to steal the Artifact — a magical power pellet protecting Pac-Land from evil — and then smashes it into four pieces, scattering them across time and space. Pac-Man must chase those fragments through prehistoric times, Ancient Egypt, the Middle Ages, and the Wild West before a malfunctioning Time Machine deposits him in one final era: the future. Only with all four pieces reunited can the Mollusc's destruction be undone.