You begin on an island as a newborn god, brought into being by a family's prayers. After saving their drowning son, you follow the grateful family to their village, where a great Creature is discovered — one that speaks of its former master, the god Nemesis, who seeks to reign supreme as the one true god by destroying all others. Learning of the Creed, an energy source capable of destroying gods, you watch as Nemesis annihilates his own Creature and attacks the village, forcing you to flee through a mysterious vortex to a second island. There the god Khazar greets you, revealing he opened the vortex, and asks for your aid against Lethys, an underling of Nemesis, in exchange for resources to rebuild your village. But Nemesis soon destroys Khazar and seizes his piece of the Creed, and Lethys kidnaps your Creature, dragging it through another vortex into a third land, where it is held in stasis by three magical pillars. Freeing the Creature earns you another piece of the Creed and a vortex to the next, leading you back to your now-cursed first island — its skies raining fire and lightning — which you cleanse by destroying three guardian stones. With the Creed's pieces nearly gathered, Nemesis invites you to his realm, where, on a final island, he curses your Creature to weaken and shift alignment. But once you claim the last piece of the Creed, you destroy Nemesis at last, left as the one and only god in the world.