Crash Bandicoot: The Wrath of Cortex

Crash Bandicoot: The Wrath of Cortex

Released2001
Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.
68Wit Score

Details

DeveloperTraveller's Tales
PublisherKonami, Universal Interactive Studios
ReleasedOctober 29, 2001
StatusReleased
GenresPlatform
ThemesAction
PlatformsPlayStation 2 PlayStation 2Xbox XboxXbox 360 Xbox 360NIN Nintendo GameCube
ModesSingle player

Wit-Index Intelligence

Community Score
Mixed Reception68/100

About This Game

Set some time after Crash Bandicoot: Warped, the story finds Dr. Cortex hungry for revenge after his defeat at Crash's hands. To get it, he creates Crunch — a hulking super-bandicoot built to destroy everything in his path — powered by a set of magical masks called the Elementals, each tied to a different force: Earth, Water, Fire, and Ice. To stop Cortex from wielding Crunch as a weapon for world domination, Crash and his sister Coco must travel the globe gathering special Crystals that will lull the Elementals back into hibernation.