Dragon Quest IV: Michibikareshi Mono-tachi

Dragon Quest IV: Michibikareshi Mono-tachi

Released2001
Dragon Quest IV was remade for the Sony PlayStation in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using Dragon Quest VII: Fragments of the Forgotten Past 's 3D graphics engine. With this remake came new features; among them were a new chapter, a new character, a boom town reminiscent of VII's, an inter-party talk command similar to Dragon Quest VII, and the ability to turn off the artificial intelligence for party members. The Enix of America Corporation originally planned to bring the remake to North America in 2002, but it was later cancelled due to Heartbeat closing its video game development operations.

Details

DeveloperArtePiazza, Heartbeat
PublisherEnix
ReleasedNovember 22, 2001
StatusReleased
GenresRole-playing (RPG)Adventure
ThemesFantasy
PlatformsPlayStation PlayStation
ModesSingle player
SeriesDragon Quest

About This Game

Dragon Quest IV unfolds across six distinct chapters that gradually weave together the destinies of its cast. The opening four segments chronicle the individual journeys of various characters who will eventually comprise the protagonist's party, establishing their motivations and the circumstances that shape them long before they meet the Hero. The fifth chapter shifts focus to the Hero's own awakening and quest, which sets them on a collision course with their future companions. Through this unconventional narrative structure, the game builds toward their fated reunion while grounding each character in their own compelling backstory.