The Snap System has made capturing monster photographs — called Wonders — the dominant form of entertainment, with photo cards fueling competitive card battles across the land. Shuto is a new recruit pulled into the Snap Club by a friend, aiming to compete in the Snap Grand Prix and claim the title of Snap leader. Before long the stakes rise: the sinister organization Magnet has begun capturing Wonders outright, and Shuto finds himself at the center of their scheme.