The Legend of Zelda: Four Swords

The Legend of Zelda: Four Swords

Released2002
The Legend of Zelda: Four Swords is a multiplayer game in the Zelda series originally released together with The Legend of Zelda: A Link to the Past for the Game Boy Advance. The game has many features not seen in the series and it requires at least two people to play and uses randomly generated dungeons. During the game, players must collect as many Ruppees as possible while solving puzzles and defeating enemies. When enough Ruppees are collected, the Great Fairy will give the players a key to open the unlockable level. At the end of each level, the one who collects the most Ruppees will be the winner.
70Wit Score

Details

DeveloperCapcom Production Studio 1
PublisherNintendo
ReleasedDecember 2, 2002
StatusReleased
GenresPuzzleAdventure
ThemesActionFantasy
PlatformsGAM Game Boy Advance
ModesMultiplayerSingle playerCo-operative

Wit-Index Intelligence

Community Score
Worth Playing70/100

About This Game

Long ago in Hyrule, a hero wielded the legendary Four Sword to defeat the sorcerer Vaati and seal him within the blade, after which the people built a shrine to safeguard it. Years later, Princess Zelda sensed that Vaati might have escaped and asked Link to meet her at the shrine to investigate. No sooner had they arrived than Vaati seized Zelda and carried her off. Little fairies told Link she was being held at Vaati's palace high in the sky. To rescue her, Link drew the Four Sword — which split him into four Links — and together they set off on their quest to save Zelda.