Floribella falls asleep and dreams of a chase involving the villainous Magda, the scheming Delfina, and Count Maximo. Inside the dream, Magda releases a spell that turns the garden's animals against Floribella, while the Wicked Witch blocks any path to the Count to buy time for Delfina to claim him. Players must break the spell on the animals and intercept the Count before the plan succeeds.