Shiren the Wanderer

Shiren the Wanderer

Released2008
Our story begins in the capital, where Shiren the Wanderer and his sidekick Koppa encounter an old friend. Known as "Sensei" he is both Shiren's uncle and his master, having taught him the way of the blade. Sensei offers Shiren a key that is said to unlock the legendary Karakuri Mansion, a labyrinth of dangerous traps, fell beasts, and treasure untold. Shiren excepts the key, the wanderlust inside him striking his heart like lightning as he holds it in his hand. But this is only the calm before the storm...

Details

DeveloperChunsoft
PublisherSega, Atlus
ReleasedJune 5, 2008
StatusReleased
GenresRole-playing (RPG)Strategy
ThemesFantasyHistorical
PlatformsWii Wii
ModesSingle player

About This Game

One year after the events of Shiren the Wanderer GB2: Magic Castle of the Desert, wanderer Shiren and his ferret companion Koppa reunite with the swordsman Sensei. Sensei leads them toward the legendary Karakuri Mansion — a place wrapped in mystery — and Shiren sets his sights on uncovering whatever secrets are hidden there.